It's a little more even in the PS4 vs Xbox One debate now that E3 2014 has come and gone and we're seven months into the next-generation of video games.
Sure, Sony's new console is ahead, pushing toward 8 million systems sold compared to Microsoft's 5 million "shipped to stores" number. But those are sales statistics.
At E3, Microsoft gave dithering last-gen gamers more reason to upgrade with an Xbox One price drop so it costs the same as a PS4. It is also adding more "Only on Xbox" games to its library this year that join must-have next-gen exclusive Titanfall.
Of course, both companies claim to have the advantage in powering gamers through the next decade. To see if that's true, our Xbox One vs PS4 comparison needs an update.
there are few narrowed down points by "THE GAMERS" .
Xbox One's
1) dimensions make it a menacing gaming beast that measures 13.5 in x 10.4 in x 3.2 in. It's also riddle with vents as to not overheat for another Red Ring of Death scenario.
2) Xbox also weighs a heftier 3.56 kg vs PS4's 2.75 kg
3)It towers over every other device (though Microsoft advises not to stand it up vertically), and completely dwarfs our smallest home theater gadget, the app-filled Chromecast.
2)These dimensions make Sony's machine more media cabinet-friendly, at least next to Xbox One.
3)PS4 has the advantage of hiding ports too, though as we illustrated in video comparison, this can actually make it harder to plug cables into the back of the system.
In this way, Xbox One represents functionality over form. A lot of the internal specs are comparable, but Microsoft and Sony really diverged when it came to the designs of Xbox One and PS4.
That may matter since you're buying into an expensive console that's going to sit front and center in your living room entertainment system for the next ten years.
Chip manufacturer AMD benefitted the most from these upgrades. Xbox One has a custom 1.75GHz AMD 8-core CPU, a last-minute upgrade over its original 1.6GHz processor.
The PS4 CPU remained clocked at 1.6GHz and contains a similar custom AMD 8-core CPU with x86 based architecture.
This represents a roughly 10% increase in processing power for Xbox One, but the opposite is true when it comes to the all-important graphics processor.
PS4 boasts a 1.84 teraflop GPU that's based on AMD's Radeon technology. The Xbox One Graphic chip, also with an AMD Radeon GPU, has a pipeline for 1.31 teraflops.graphics
(BASICALLY BOTH HAVEAMD GPU THAT DOES NOT MAKE MUCH OF DIFFERENCE)
Microsoft claims that as of June's Xbox One update, Kinect-free games canreclaim 10% of the GPU that was reserved for system level processing like Kinect-related skeletal tracking data.
(But developers still have to take advantage of this cache in new games or patch titles.)
the PS4 specs make room for faster graphics rendering than Xbox One, especially when combined with Sony's choice in superior system memory.
PS4 has a distinct advantage with faster 8GB GDDR5 memory,
Xbox One went with the slower bandwidth of the 8GB DDR3 variety. But, wait, there's more to it.
Neither system allocates all of that RAM to game developers - some is reserved to run their operating systems.
PS4 reserves up to 3.5GB for its operating system, leaving developers with 4.5GB, according to documentation. They can sometimes access an extra 1GB of "flexible" memory when it's available, but that's not guaranteed.
Xbox One's "guaranteed memory" amounts to a slightly higher 5GB for developers, as Microsoft's multi-layered operating system takes up a steady 3GB. It seeks out a 0.5GB win with more developer-accessible memory than PS4, unless you factor in Sony's 1GB of "flexible" memory at times. Then it's 0.5GB less.
The PS4 and Xbox One specs have similar AMD architecture at their core, but contrast like apples and oranges when it comes to memory.
Only developers can determine how this battle is won.
The graphics comparison between multi-console games, like the recently released Metal Gear Solid 5: Ground Zeros, have given us the best PS4 vs Xbox One graphics benchmarks.
A gameplay video on YouTube of MGS5: Ground Zeros pans between the four versions of the game with a definitive answer.
The conclusion is that there's slightly more clarity to the PS4 version. Specifically, more distant textures and moving objects appear softer among the otherwise identical Xbox One visuals.
It's a trend we're seeing from PS4 games that achieve a 1080p resolution at 30 or 60 frames per second when their Xbox One counterparts run at 720p or 900p at 30 or 60fps.
That's the case with Assassin's Creed, Call of Duty: Ghosts, The Witcher 2 and Thief. It's even more evident in Tomb Raider: Definitive Edition where it's 60fps on PS4 vs 30fps on Xbox One.
Battlefield 4 is one of the few PS4 games with a native resolution of 900p. Alas, it was still just 720p on Xbox One. Not that it matters. Both versions were plagued with glitches for months.
This is in no way a deal-breaker for the Xbox One, and here's why.
First, it's almost impossible to tell the difference without a side-by-side comparison.
Second, everyone's hopeful that as developers mature with these two new consoles, the gap will close and games on both systems will prove what next-generation gaming is all about.
DirectX12 could make that a reality, with Microsoft promising a preview version of its Direct3D 12 graphics tool set by the end of the year. It could make up for the slower DDR3 RAM.
Third, the differences are more noticeable in the Xbox One and PS4 graphics comparisons that include Xbox 360 and PS3. Both Microsoft and Sony leave their last-generation graphics chip architecture and RAM limitations behind, and it shows.
Right now, it's free as Sony rolls out PlayStation Now beta invites that so far have brought The Last of Us, God of War: Ascension, Dead Space 3 and Metal Gear Solid: Ground Zeroes on the PS4.
Sony plans to expand its Gaikai-based video game streaming service to PS2, PS Vita and even Bravia TVs, and then adds PlayStation and PS2 to the PS3-only lineup.
At that time, however, we're likely to see a subscription fee of some sort for the game we're more than willing to pay for to play again.
Microsoft could take the same route with Xbox One backward compatibility. The company is working on Xbox 360 emulation for the newer console, but doesn't have plans to bring it to fruition right now.
None of these options are here yet. That means you'll need to keep your Xbox 360 and PS3 in order to replay Halo 4 and Uncharted 3.
You can't sell the old systems, and that means people won't be able to readily buy them - they're more likely to purchase them directly from Microsoft and Sony.
However, there are other factors at play one should consider before buying into a new system.
1) It's a good idea to converse with friends, keeping mind of their potential bias.Since there's no such thing as cross-platform multiplayer, you may be split up when playing Call of Duty on PS4 when all of your friends own it for Xbox One.
2)Both Microsoft and Sony are charging for multiplayer this console generation, whereas PS3 gamers got to log into matches Scott-Free.
3) Sony sadly moved closer to Microsoft in this way, while Microsoft moved closer to Sony by tearing down the Xbox Live app paywall. You no longer have to subscribe to stream Netflix and other apps.
Microsoft also supports MP3 and DLNA playback with the Xbox One, whereas Sony neglected to add such compatibility. It's promised to rectify that in a future firmware update, but hasn't supplied us with an update in several months.
4) The PS4 vs Xbox One comparison has evolved in the last seven months, mostly because Microsoft's plans have shifted, from Xbox One price drops to more lenient paywall policies to graphics specs upgrades.
5) These two next-generation consoles are now on a more even video game playing field, which means Sony and Microsoft are going to start throwing Uncharted 4 to Halo 5 Guardians at you, and that's a win for all gamers
The PS4 price was the more tempting deal at launch: £349 for the console and DualShock 4 controller. Xbox One was more expensive at $499 for the system, Xbox One controller and Kinect.
An official Xbox One price drop has made this comparison a moot point going forward. The new list price is £349 without Kinect included.
That's the same price as the PS4 UK and US and, in an appropriately backwards move, actually cheaper in Oz. Xbx One now costs AU$499, while PS4 still costs AU$549 there.
The price difference gave Sony an early lead at face value, and gamers didn't seem to mind that the PS4 camera was a separate purchase.
The simple point is that it purely depend upon the individual which gaming console they should buy because only you would know whats there in your wallet. Also both are the monster in the field on console gaming . As for me i prefer Ps4 because of the 1080p quality and its fps as we can get upto 60 fps. some would also have an opinion that Xbox controller is better, thus giving a better and longer gaming session.
Atlast this is the best from both companies so if you wish to buy one of them check your pockets discuss with your friends or buy from the company you trust. And enjoy after it's gaming for what we all live
Sure, Sony's new console is ahead, pushing toward 8 million systems sold compared to Microsoft's 5 million "shipped to stores" number. But those are sales statistics.
At E3, Microsoft gave dithering last-gen gamers more reason to upgrade with an Xbox One price drop so it costs the same as a PS4. It is also adding more "Only on Xbox" games to its library this year that join must-have next-gen exclusive Titanfall.
- Order Xbox One now from: Amazon | Zavvi | Tesco | GAME
- Order PS4 now from: Amazon | Zavvi | Tesco | GAME
Of course, both companies claim to have the advantage in powering gamers through the next decade. To see if that's true, our Xbox One vs PS4 comparison needs an update.
there are few narrowed down points by "THE GAMERS" .
HARDWARE DESIGN :-
Deciding between PS4 and Xbox One is like peeling back an onion, and it starts with the outermost layer, the hardware design.Xbox One's
1) dimensions make it a menacing gaming beast that measures 13.5 in x 10.4 in x 3.2 in. It's also riddle with vents as to not overheat for another Red Ring of Death scenario.
2) Xbox also weighs a heftier 3.56 kg vs PS4's 2.75 kg
3)It towers over every other device (though Microsoft advises not to stand it up vertically), and completely dwarfs our smallest home theater gadget, the app-filled Chromecast.
PLAY STATION 4 :-
1)PS4 has a more distinctive angular shape with an overall stylish design. This half-matte half-gloss console measures a slimmer 10.8 in x 12 in x 2 in at its widest regions.2)These dimensions make Sony's machine more media cabinet-friendly, at least next to Xbox One.
3)PS4 has the advantage of hiding ports too, though as we illustrated in video comparison, this can actually make it harder to plug cables into the back of the system.
In this way, Xbox One represents functionality over form. A lot of the internal specs are comparable, but Microsoft and Sony really diverged when it came to the designs of Xbox One and PS4.
That may matter since you're buying into an expensive console that's going to sit front and center in your living room entertainment system for the next ten years.
SPECIFICATIONS :-
Is PS4 or Xbox more powerful?
PS4 and Xbox One multiply the power of Xbox 360 and PS3. More importantly, they were built with smarter internal designs, drawing from mistakes of last-generation consoles.Chip manufacturer AMD benefitted the most from these upgrades. Xbox One has a custom 1.75GHz AMD 8-core CPU, a last-minute upgrade over its original 1.6GHz processor.
The PS4 CPU remained clocked at 1.6GHz and contains a similar custom AMD 8-core CPU with x86 based architecture.
This represents a roughly 10% increase in processing power for Xbox One, but the opposite is true when it comes to the all-important graphics processor.
PS4 boasts a 1.84 teraflop GPU that's based on AMD's Radeon technology. The Xbox One Graphic chip, also with an AMD Radeon GPU, has a pipeline for 1.31 teraflops.graphics
(BASICALLY BOTH HAVEAMD GPU THAT DOES NOT MAKE MUCH OF DIFFERENCE)
Microsoft claims that as of June's Xbox One update, Kinect-free games canreclaim 10% of the GPU that was reserved for system level processing like Kinect-related skeletal tracking data.
(But developers still have to take advantage of this cache in new games or patch titles.)
the PS4 specs make room for faster graphics rendering than Xbox One, especially when combined with Sony's choice in superior system memory.
Best PS4 vs Xbox One specs for RAM
Even more controversial is the memory under the consoles' matte black hoods. It's not the amount of RAM at issue - both are future-proofed with 8GB of RAM - it's the type used.PS4 has a distinct advantage with faster 8GB GDDR5 memory,
Xbox One went with the slower bandwidth of the 8GB DDR3 variety. But, wait, there's more to it.
Neither system allocates all of that RAM to game developers - some is reserved to run their operating systems.
PS4 reserves up to 3.5GB for its operating system, leaving developers with 4.5GB, according to documentation. They can sometimes access an extra 1GB of "flexible" memory when it's available, but that's not guaranteed.
Xbox One's "guaranteed memory" amounts to a slightly higher 5GB for developers, as Microsoft's multi-layered operating system takes up a steady 3GB. It seeks out a 0.5GB win with more developer-accessible memory than PS4, unless you factor in Sony's 1GB of "flexible" memory at times. Then it's 0.5GB less.
The PS4 and Xbox One specs have similar AMD architecture at their core, but contrast like apples and oranges when it comes to memory.
Only developers can determine how this battle is won.
GRAPHIC COMPARISON :-
Putting all of these specs to the test, developers have had months to build and demo games to us. We're finally seeing the side-by-side results.The graphics comparison between multi-console games, like the recently released Metal Gear Solid 5: Ground Zeros, have given us the best PS4 vs Xbox One graphics benchmarks.
A gameplay video on YouTube of MGS5: Ground Zeros pans between the four versions of the game with a definitive answer.
The conclusion is that there's slightly more clarity to the PS4 version. Specifically, more distant textures and moving objects appear softer among the otherwise identical Xbox One visuals.
It's a trend we're seeing from PS4 games that achieve a 1080p resolution at 30 or 60 frames per second when their Xbox One counterparts run at 720p or 900p at 30 or 60fps.
That's the case with Assassin's Creed, Call of Duty: Ghosts, The Witcher 2 and Thief. It's even more evident in Tomb Raider: Definitive Edition where it's 60fps on PS4 vs 30fps on Xbox One.
Battlefield 4 is one of the few PS4 games with a native resolution of 900p. Alas, it was still just 720p on Xbox One. Not that it matters. Both versions were plagued with glitches for months.
This is in no way a deal-breaker for the Xbox One, and here's why.
First, it's almost impossible to tell the difference without a side-by-side comparison.
Second, everyone's hopeful that as developers mature with these two new consoles, the gap will close and games on both systems will prove what next-generation gaming is all about.
DirectX12 could make that a reality, with Microsoft promising a preview version of its Direct3D 12 graphics tool set by the end of the year. It could make up for the slower DDR3 RAM.
Third, the differences are more noticeable in the Xbox One and PS4 graphics comparisons that include Xbox 360 and PS3. Both Microsoft and Sony leave their last-generation graphics chip architecture and RAM limitations behind, and it shows.
Are Xbox One vs PS4 backward compatible?
Sony and Microsoft keep teasing the ability to bring old games to their new systems in a variety of ways, but we're still waiting for Xbox One and PS4 backward compatibility.Right now, it's free as Sony rolls out PlayStation Now beta invites that so far have brought The Last of Us, God of War: Ascension, Dead Space 3 and Metal Gear Solid: Ground Zeroes on the PS4.
Sony plans to expand its Gaikai-based video game streaming service to PS2, PS Vita and even Bravia TVs, and then adds PlayStation and PS2 to the PS3-only lineup.
At that time, however, we're likely to see a subscription fee of some sort for the game we're more than willing to pay for to play again.
Microsoft could take the same route with Xbox One backward compatibility. The company is working on Xbox 360 emulation for the newer console, but doesn't have plans to bring it to fruition right now.
None of these options are here yet. That means you'll need to keep your Xbox 360 and PS3 in order to replay Halo 4 and Uncharted 3.
You can't sell the old systems, and that means people won't be able to readily buy them - they're more likely to purchase them directly from Microsoft and Sony.
Other PS4 and Xbox One differences
The look of the console, the feel of the controller and the appeal of the games list are the main differences from which consumers will decide on PS4 and Xbox One.However, there are other factors at play one should consider before buying into a new system.
1) It's a good idea to converse with friends, keeping mind of their potential bias.Since there's no such thing as cross-platform multiplayer, you may be split up when playing Call of Duty on PS4 when all of your friends own it for Xbox One.
2)Both Microsoft and Sony are charging for multiplayer this console generation, whereas PS3 gamers got to log into matches Scott-Free.
3) Sony sadly moved closer to Microsoft in this way, while Microsoft moved closer to Sony by tearing down the Xbox Live app paywall. You no longer have to subscribe to stream Netflix and other apps.
Microsoft also supports MP3 and DLNA playback with the Xbox One, whereas Sony neglected to add such compatibility. It's promised to rectify that in a future firmware update, but hasn't supplied us with an update in several months.
4) The PS4 vs Xbox One comparison has evolved in the last seven months, mostly because Microsoft's plans have shifted, from Xbox One price drops to more lenient paywall policies to graphics specs upgrades.
5) These two next-generation consoles are now on a more even video game playing field, which means Sony and Microsoft are going to start throwing Uncharted 4 to Halo 5 Guardians at you, and that's a win for all gamers
Xbox One vs PS4 price difference :-
It's expensive to be an early adopter, and the PS4 and Xbox One prices proves just that in each of the countries the systems have launched.The PS4 price was the more tempting deal at launch: £349 for the console and DualShock 4 controller. Xbox One was more expensive at $499 for the system, Xbox One controller and Kinect.
An official Xbox One price drop has made this comparison a moot point going forward. The new list price is £349 without Kinect included.
That's the same price as the PS4 UK and US and, in an appropriately backwards move, actually cheaper in Oz. Xbx One now costs AU$499, while PS4 still costs AU$549 there.
The price difference gave Sony an early lead at face value, and gamers didn't seem to mind that the PS4 camera was a separate purchase.
ADVICE FROM THE GAMERS
The simple point is that it purely depend upon the individual which gaming console they should buy because only you would know whats there in your wallet. Also both are the monster in the field on console gaming . As for me i prefer Ps4 because of the 1080p quality and its fps as we can get upto 60 fps. some would also have an opinion that Xbox controller is better, thus giving a better and longer gaming session.
Atlast this is the best from both companies so if you wish to buy one of them check your pockets discuss with your friends or buy from the company you trust. And enjoy after it's gaming for what we all live
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